No Time To Wait (strona testowa)

No Time To Wait (strona testowa)

The international conference “No Time to Wait” is set to mark its tenth edition from October 14 to 16, 2026, hosted at Filmoteka Narodowa – Instytut Audiowizualny (FINA) in Warsaw.


This three-day event brings together archivists, software developers, preservation experts, and media professionals from around the world to explore open media practices, open standards, and digital audiovisual preservation. Since its launch in 2016, the conference series has grown into a major forum for collaboration across archives, cultural institutions, and the open-source community.


No Time to Wait
combines presentations, discussions, and workshops focused on:

  • collaborative strategies for preserving audiovisual collections;
  • tools and workflows that support open standards;
  • examples of cross-community cooperation and innovation in digital preservation.

Program

Wednesday, 14. 10

9:00 👋😊 How Does NTTW Work? - Dave Rice (MoMA, USA)


9:15
The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


9:45 Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


10:15 This is where it all began - the development of optical sound digitization technology over many years of cooperation with the National Film Archive - Audiovisual Institute. - Jakub Stadnik (FINA)


10:45 No More Time to Waste - Reto Kromer


11:05
Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


11:30 No More Time to Waste - Reto Kromer


11:55 Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires


12:10 Break


13:35 Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


14:15 No More Time to Waste - Reto Kromer


14:40 Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


15:05 The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


15:50 Break


16:05
Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


16:20
The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


16:35
Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires


Thursday, 15.10

9:00 👋😊 How Does NTTW Work? - Dave Rice (MoMA, USA)


9:15
The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


9:45 Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


10:15 This is where it all began - the development of optical sound digitization technology over many years of cooperation with the National Film Archive - Audiovisual Institute. - Jakub Stadnik (FINA)


10:45 No More Time to Waste - Reto Kromer


11:05
Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


11:30 No More Time to Waste - Reto Kromer


11:55 Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires


12:10 Break


13:35 Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


14:15 No More Time to Waste - Reto Kromer


14:40 Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


15:05 The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


15:50 Break


16:05
Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


16:20
The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


16:35
Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires


Friday, 16.10

9:00 👋😊 How Does NTTW Work? - Dave Rice (MoMA, USA)


9:15
The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


9:45 Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


10:15 This is where it all began - the development of optical sound digitization technology over many years of cooperation with the National Film Archive - Audiovisual Institute. - Jakub Stadnik (FINA)


10:45 No More Time to Waste - Reto Kromer


11:05
Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


11:30 No More Time to Waste - Reto Kromer


11:55 Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


12:10 Break


13:35 Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


14:15 No More Time to Waste - Reto Kromer


14:40 Connecting the Archive: Many projects, One system, shared preservation workflows - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


15:05 The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


15:50 Break


16:05
Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires -


16:20
The Metadata Universe - Selected projects from the Cataloguing and Documentation Commission (CDC) of FIAF - Adelheid Heftberger, Paul Duchesne, Elżbieta Wysocka


16:35
Rights, business case, and Compatibility: What Keeping Old Games Playable Actually Requires

More information: https://mediaarea.net/NoTimeToWait10

Fundusze Europejskie Logotyp: Na granatowym tle częściowo widoczne trzy gwiazdki żółta, biała i czerwona obok napis European, funds digital of Poland. biało-czerwona flaga polska obok napis Rzeczpospolita Polska Logotyp z lewej strony napis Unia Europejska Logotyp. Europejski Fundusz Rozwoju Regionalnego. po prawej strony na granatowym tle 12 żółtych gwiazdek tworzących okrąg flaga Unii Europejskiej